AI Insights · Timothy · July 2024
Top 5 Fish Games Performance in Italy Q2 2024
In Q2 2024, top fish games like Fishdom and Hungry Shark Evolution showcased varied performance in Italy, with notable trends in downloads, revenue, and active users.
In Q2 2024, the performance of the top 5 fish games on a unified platform in Italy displayed a range of trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides valuable insights into these applications' performance metrics.
Fishdom from Playrix had a strong quarter, with revenue peaking at approximately $173K in the final week of April. Downloads showed significant growth towards the end of the quarter, reaching around 26K in the last week of June. Weekly active users saw fluctuations, starting at 188K in early April, dropping slightly mid-quarter, and then stabilizing at around 183K by the end of June.
Fishdom Solitaire, also from Playrix, experienced a steady revenue stream, maintaining around $9K in the first week of April and ending the quarter at approximately $6K. Downloads remained relatively low but consistent, averaging around 100 per week. Weekly active users hovered around the 17K mark, with minor variations throughout the quarter.
World of Water by StarFortune showed modest revenue, peaking at about $1.6K in the last week of June. Downloads were stable, with a slight increase towards the end of the quarter, reaching around 169. Weekly active users remained steady, averaging around 1.4K, with minor fluctuations.
Hungry Shark Evolution from Ubisoft Entertainment saw a notable rise in revenue, peaking at approximately $1.6K in mid-June. Downloads surged mid-quarter, reaching around 13K in the first week of June. Weekly active users increased significantly from 28K in early April to approximately 45K in mid-June, before slightly dropping to 31K by the end of the quarter.
Hungry Shark World, another title from Ubisoft Entertainment, had a consistent revenue performance, peaking at about $900 in mid-June. Downloads showed a gradual rise, reaching around 4.8K in mid-June. Weekly active users remained strong, starting at 46K in early April and stabilizing around 42K by the end of the quarter.
For more detailed insights, visit Sensor Tower.